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Rayman Jungle Run for iPhone, iPad and iPod touch review

Sections: iDevice Apps, iPad, iPhone, iPhone/iPod touch/iPad, iPod touch, Reviews

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Category: Games
Seller: UBIsoft
Requirements: iOS 4.0 or later
Compatibility: iPhone, iPod Touch and iPad
File Size: 49.3 MB
Price: $2.99
Age Rating: 4+

Forget about those endless running games with a vertical orientation masquerading as a platformer. A good platformer is still the old and trusty side-scroller in which your main character runs from left to right—like Ubisoft’s Rayman Jungle Run for iOS. With some nice musical themes, high-res graphics, and several levels of fun, Rayman Jungle Run is a game which could very well earn the prestigious title of being the best platformer for iOS, if not the best game released this year.

Obviously, I liked the game. Well, “liked” is an understatement. Despite the relative shortness (you can finish the game within an hour), there’s enough replayability to will extend that one hour to several hours—until your thumbs are sore.

Before we go deeper into the mechanics and gameplay, let me give you a bit of a background of the game. Rayman Jungle Run has 40 levels, with each of the levels requiring you to either jump, run, punch/kick, or float using Rayman’s hair, which turns into a helicopter rotor blade.

Your objective is always to get to the end of the level, overcoming obstacles such as falling into pits, bumping into giant plants, and all sorts of baddies. The game is all touch-based, and you can tap anywhere on the screen to execute’s Rayman’s moves. There’s no virtual button except in level four where you’ll gain the ability to punch or kick.

Now, as mentioned, you can finish the game in one hour straight, but that is if you just want to get through all the levels. The game’s replayability creeps in if you want to play the special Land of the Dead Levels in each of the four main sections. To open the Land of the Dead levels, you must collect 100 Lums per level, and this is where most of the fun (and frustration) come in. Getting 100 Lums is more difficult and will require you to internalize the rhythm of Rayman’s moves. Perfect timing is key here, although the background music provides hints as to when you should jump or use the “hair-icopter.” (Warning: Getting 100 Lumens per level can is quite hard and will likely require you to repeat a level for several times, so you’ll need more patience than you usually have when playing other games.)In the graphics department, I can only say Rayman Jungle Run looks beautiful whether you’re playing on your iPhone, iPod Touch or iPad. The game is very responsive and does not suffer lags. I’ve played the game on my Google Nexus 7, and despite the processing speed, I still prefer to play the game on my iPad 2.

Bottom line…should you get this game? At only $2.99, by all means, grab Rayman Jungle Run from the App Store now.

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