The mafia, a stolen crucifix, a nightclub dancer and a scientist. Sound like the necessary ingredients for adventure? The good folks at BulkyPix hopes so, as they’ve re-released the decade-old PC adventure game Runaway: A Road Adventure for iPhone, iPad and iPod touch.
This isn’t the first time we’ve seen these characters on iOS, but it is the first time we get to play their original game.
What is it?
Runaway: A Road Adventure is a point-and-click adventure game throwback, which makes it a double throwback considering the game was first released for PC in Spain in 2001, waiting until 2003 for its U.S. release. It tells the story of Brian Biasco, a physics student on his way from New York to the University of California, Berkeley.
A chance meeting with an exotic dancer (and that’s the best kind of chance meeting there is) drops him into an adventure that will require him to avoid the mafia, save the girl, and maybe even find love.
How does it work?
Runaway: A Twist of Fate is the type of game that’s perfectly suited for iPad play. Tap to move, tap to interact, tap to use. It’s all very simple, and the large screen of the iPad presents the colorful, quirky world in its full glory. Less so on the iPhone or iPod touch, where the smaller screens not only mask some of the game’s beauty, but also make it difficult to interact with your inventory items, let along find them in the first place.
Unfortunately, the game isn’t going to work very well without a walkthrough. Many of the puzzles in the game simply defy logic and rational thought, as if the developers came up with solutions before they came up with the puzzles.
Thankfully, the characters are likable and the voice acting is top-notch, so you won’t always mind the extra time you’ll need to spend with them as you stumble through the puzzles.
Is it contagious?
How contagious Runaway: A Road Adventure becomes will be determined by your appreciation for adventure games. The developers, Pendulo Studios, would get much better after this game, so A Road Adventure isn’t even the best of the Runaway series. It’s a decade-old game that likely doesn’t need to be played again by those who have worked through it, and even those who haven’t may be better off recapping the story through the the hidden object version, Hidden Runaway (an ironic assessment, considering in my Appidemic for that game I stated they should’ve just ported over the original adventure game).
As it stands, Runaway: A Road Adventure provides a fun story with a few decent (if obvious and sometimes derogatory) laughs. The need for a walkthrough is frustrating, but it’s worth getting through it in order to take on the much better Runaway: A Twist of Fate, which is actually part three in the series.
I guess the release schedules is as disjointed as some of the puzzle logic.