As we learned in today’s WWDC 2014 keynote, iOS 8 is jam-packed with all kinds of goodies for us consumers. I talked about the much-needed Messages updates, but there is of course a lot more we’ll be covering in the coming days. For now, I want to focus on the developer side of things. Specifically, Apple’s new Metal rendering API and Zen Garden from Epic Games.
Metal is Apple’s new low-level rendering API designed to dramatically improve the CPU efficiency of rendering on iOS devices. And if you want to improve rendering efficiency, who better to bring on stage than Epic’s founder Tim Sweeney and lead platform engineer Josh Adams to provide a live, real-time demo showing the new API in action.
Their app, Zen Garden, is “… a beautiful environment built in Unreal Engine 4 to demonstrate the kinds of vibrant dynamic scenes and enormous vistas made possible by Metal’s order-of-magnitude increases in efficiency.” And did it ever. If you want to check it out, watch Apple’s WWDC keynote and jump to 99:32 for the unveiling.
Zen Garden will be available in the App Store for free alongside iOS 8’s public release later this year. The Metal code in Unreal Engine 4 will be available to developers at an appropriate time after the beta access NDAs are lifted.
If you like to learn more in the meantime, read Epic’s blog post on the app the technology behind it, or join the development team when they discuss this news in further detail on Thursday’s Twitch livestream at 2pm ET.
In the meantime, be sure to check out AppleTell’s full WWDC 2014 coverage in the coming days.