Apple had themselves quite a nice weekend, even if many of its customers didn’t. The company reported today that over one million iPhone 3Gs were sold by Sunday.
“iPhone 3G had a stunning opening weekend,” said Steve Jobs, Apple’s CEO. “It took 74 days to sell the first one million original iPhones, so the new iPhone 3G is clearly off to a great start around the world.”
I’m not sure exactly how they pulled this off, considering the long lines and iPhone activation delays caused by server problems for those trying to activate their new iPhone 3G (and for those of us just trying to get the iPhone 2.0 upgrade). Considering many people were turned away or left in frustration, imagine the weekend Apple would’ve had. These numbers are further indication that a popular, well-made product can survive early troubles. I’m sure most iPhone 3G owners would tell you it was worth the hassle.
That same weekend, iPhone and iPod touch customers downloaded more than 10 million applications from the new App Store. The groundbreaking App Store now has more than 800 native applications, including over 200 offered for free and more than 90 percent available for less than $10. I expect sales will taper off once the excitement wears off, but I’ll admit I did download some free apps I’ll probably never use to just to see iPhone 2.0 in action. The only app I paid for was Freeverse’s Wingnuts Moto Racer, and it’s been a hit with those to whom I’ve shown it…and has won over a few iPhone converts.
How about all you iPhone and iPod touch owners? What was the first app you downloaded from the App Store?