Category: Action games
Seller: Chair Entertainment Group
Compatibility: iPhone (3GS, 4), iPod touch (3rd, 4th Gen), and iPad
Requirements: iOS 3.2 or later
File Size: 939MB
Age Rating: 9+ (infrequent/mild realistic violence, frequent/intense cartoon or fantasy violence)
For Chair Entertainment, developer of the epic iOS game Infinity Blade, the challenge of coming out with a sequel was tough enough. I mean, there’s no doubt Infinity Blade is one of the most—if not the most gorgeous looking game for iOS to date. So, how would they make Infinity Blade 2 a better game than Infinity Blade? It’s a good thing the first game had some mysteries left unsolved when it came to storyline, as those became Infinity Blade 2’s starting point.
The premise of Infinity Blade 2 is that our protagonist from the first game should finally put an end to the game’s main antagonist: the Deathless. However, going through the end path won’t be easy since you won’t get to use the Infinity Blade that you got from the first game. Instead, you must start from scratch using low-powered equipment and build your inventory of weapons, suits, shields and accessories as you battle more baddies.
At the start of the game, a new feature allows you to change the name of your protagonist, although you can opt to proceed with the game and use the default name which is—surprise, surprise—SIRIS. You can then start off with your journey of endless 1-on-1 combat against various new enemies. The same formula of collecting gold and various items is still here with minor modification on the eye-candy. Again, the opening of treasure chests and collection of items is to be executed in a “programmed” fashion. I was hoping Epic will allow free roaming of the character within a bounded environment at a given time, but no, you still can’t do this.
During battle, the game employs the same elements and commands to keep your character, or Siris (let’s start using the character’s name from now), alive. So, you still get to execute the dodge, parry and block commands. One thing I noticed with Infinity Blade 2 is that it is easier to execute the Parry move now when compared to the first game. In fact, I get to use this move more often than dodge.
The execution of special moves whenever the Parry Break or Dodge Break happens was also modified a bit. Instead of executing successive attacking moves, you’ll now have to tap on circles that appear on the body parts of your enemy. Once, you’ve tapped on the circles, the combo attack will be executed automatically and let you enjoy the visual gory feast as you character executes the special combo attacks. The attack meter and special move meter where you get to execute special magic skills are also there and were not changed.
Another major change in Infinity Blade 2 is in the item inventory management. You’ll now be able to use energy drinks to regenerate your character’s health, as well as double his experience points. But this is not for free. You’ll have to spend your precious coins for this. Epic has also introduced an in-app purchase mechanism by way of making most of the treasure chests unlocked and requiring special keys to open them. You can grab the keys by going through secret dungeons and battling special enemies, but if you’re impatient enough you can get the keys right away by partaking of the in-game purchases.
When it comes to graphics and game design, what can I say? Epic has once again made use of the iOS devices’ power and made a great-looking game which is more polished than it was in the original Infinity Blade. Sound effects are still epic and grand. Voice overs during in-game animation sequence are a lot better in Infinity Blade 2.
Overall, Infinity Blade 2 have answered iOS gamers clamor for a much needed sequel. The changes may not be too epic, but Infinity Blade 2 managed to up the quality of the original game. And for that, it deserves to be called a better sequel to an already great game for iOS.
Buy Infinity Blade 2