E3 2015 preview: InnoGames forges a gaming empire

InnoGames’ Fabio Lo-Zito talks to us about mobile and browser-based games as we look ahead to E3 2015.

Interview: Jeff Vogel of Spiderweb Software

“One of my key bits of advice for any young creative person, no matter what the medium, is to be a constant reader.”


Interview: Jane Jensen reflects on Gabriel Knight, adventure games

Her games hold up very well after 20 years.

Brooklyn startup Tinybop releases Homes app, continues rapid growth

Tinybop has quickly become one of Apple’s darlings.

Fuse Chicken announces LEDGE, talks Kickstarter, Apple

On the declining relevancy of Kickstarter, and why Apple accessories are still the place to be.

Interview: Wadjet Eye Games discusses game development and ports

“Don’t do episodic!”

AppleTell interviews Dean Graziano, Founder and CEO of Lively

Smartphones have changed the concert experience, which means I now have to look past countless people with their arms up high, trying to capture unwatchable and unlistenable videos to upload to YouTube. Thankfully, there’s a better way. It’s called Lively, and its founder and CEO, Dean Graziano, recently took time to answer our questions about his app, beginning with my problem with all the amateur concert film directors.


Smule is giving music back to the people

We’ve been covering Smule at AppleTell since they first released Ocarina. But we’ve moved on since then, and so has Smule. The company has grown into one of the most recognized names amongst app developers, and they’ve done it under the simple premise that, as chief product and design officer Jeannie Yang puts it, “Everybody’s creative.”

Behind Blue Mic; a Macworld/iWorld 2014 preview

Each year when IDG updates Macworld/iWorld website with the list of companies that’ll be exhibiting, one of the first companies I seek out is Blue Microphones. As they’ll be back this year, I fired a quick set of pre-show questions over to Blue to see what they value about Macworld, and Hillary Money—PR and events manager at Blue—took time from her event preparations to let us know what we can expect.


Macworld / iWorld 2014: Where are the games?

Unlike most Mac game publishers who used to exhibit during the halcyon days of the Macworld Games Pavilion, Aspyr Media is still around, and they continue to publish outstanding games for the Macintosh. So, why not show them off at Macworld / iWorld in San Francisco later this month? I asked Aspyr’s vice president of publishing, Elizabeth Howard, that very question…amongst others.

AppleTell All Night speaks with Al Lowe, creator of Leisure Suit Larry

Al Lowe’s most famous character—Larry Laffer—has been given new life through Replay Games’ Leisure Suit Larry Reloaded for Mac, PC, iPad and Android tablet devices. Considering how (sadly) important Larry was to my formative years, I took this opportunity to speak with Al about how the remake came about, the role Kickstarter played in its production, and what character from TVs The Office ended up with a surprise role.

AppleTell All Night speaks with musician/director Thomas Dolby

AppleTell All Night is pleased to share with you our recent conversation with Thomas Dolby. His latest project is the film The Invisible Lighthouse. Written by, starring and directed by Dolby, The Invisible Lighthouse was shot with technology available to all of us, and won two awards at the DIY Film Festival in Los Angeles earlier this year. That’s where our conversation begins.