TechnologyTell

Fuse Chicken announces LEDGE, talks Kickstarter, Apple

On the declining relevancy of Kickstarter, and why Apple accessories are still the place to be.

Interview: Wadjet Eye Games discusses game development and ports

“Don’t do episodic!”

AppleTell interviews Dean Graziano, Founder and CEO of Lively

Smartphones have changed the concert experience, which means I now have to look past countless people with their arms up high, trying to capture unwatchable and unlistenable videos to upload to YouTube. Thankfully, there’s a better way. It’s called Lively, and its founder and CEO, Dean Graziano, recently took time to answer our questions about his app, beginning with my problem with all the amateur concert film directors.

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Smule is giving music back to the people

We’ve been covering Smule at AppleTell since they first released Ocarina. But we’ve moved on since then, and so has Smule. The company has grown into one of the most recognized names amongst app developers, and they’ve done it under the simple premise that, as chief product and design officer Jeannie Yang puts it, “Everybody’s creative.”

Behind Blue Mic; a Macworld/iWorld 2014 preview

Each year when IDG updates Macworld/iWorld website with the list of companies that’ll be exhibiting, one of the first companies I seek out is Blue Microphones. As they’ll be back this year, I fired a quick set of pre-show questions over to Blue to see what they value about Macworld, and Hillary Money—PR and events manager at Blue—took time from her event preparations to let us know what we can expect.

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Macworld / iWorld 2014: Where are the games?

Unlike most Mac game publishers who used to exhibit during the halcyon days of the Macworld Games Pavilion, Aspyr Media is still around, and they continue to publish outstanding games for the Macintosh. So, why not show them off at Macworld / iWorld in San Francisco later this month? I asked Aspyr’s vice president of publishing, Elizabeth Howard, that very question…amongst others.

AppleTell All Night speaks with Al Lowe, creator of Leisure Suit Larry

Al Lowe’s most famous character—Larry Laffer—has been given new life through Replay Games’ Leisure Suit Larry Reloaded for Mac, PC, iPad and Android tablet devices. Considering how (sadly) important Larry was to my formative years, I took this opportunity to speak with Al about how the remake came about, the role Kickstarter played in its production, and what character from TVs The Office ended up with a surprise role.

AppleTell All Night speaks with musician/director Thomas Dolby

AppleTell All Night is pleased to share with you our recent conversation with Thomas Dolby. His latest project is the film The Invisible Lighthouse. Written by, starring and directed by Dolby, The Invisible Lighthouse was shot with technology available to all of us, and won two awards at the DIY Film Festival in Los Angeles earlier this year. That’s where our conversation begins.

Exclusive: AppleTell interviews Liberation Maiden publisher LEVEL-5

Earlier this month, LEVEL-5 released their first game for iOS: Liberation Maiden. Originally an eShop title for the Nintendo 3DS, Liberation Maiden is a sci-fi shooter directed by critically acclaimed developer Goichi Suda (SUDA51) from Grasshopper Manufacture. We fired off some questions to LEVEL-5, and received answers from CEO Akihiro Hino, and the producer on the project, Takeshi Ogura.

Kutcher on Jobs: he believed the impossible was possible

Ashton Kutcher and Josh Gad, who will portray Steve Jobs and Steve Wozniak in the upcoming film jOBS, came to MacWorld/iWorld yesterday for an interview about making the film, and what drew them to the project. The two addressed the recent criticism that Woz leveled at a clip of the film, with Gad getting another laugh by saying “I hadn’t heard that, what did he say?”

Appletell interview: Feral Interactive’s Edwin Smith

Feral Interactive continues to provide Mac gamers with some of the biggest titles in the gaming industry. We’re now on the edge of the Empire: Total War – Gold Edition release, and took this opportunity to speak with Edwin Smith, executive producer at Feral Interactive, about Total War, digital distribution, rabid fans and the strength of Mac gaming.

Artists on iTunes: Jane Smith of Belle Histoire

“I personally think iTunes does so much more for a band than having physical CDs, unless you are playing a show. We’d love to have our music in more stores, but without iTunes, we wouldn’t have any way to share our music. The Internet is the only reason we do anything as a band. The Internet has rediscovered music and made it widespread, and for that, we are thankful.”