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iPhone Developer Intervention Week 4: Life after a release (plus free promo codes!)

This week I am going to talk about what it is like after you get your apps out there and into the world. This is truly where the real fun begins. First, there is the initial excitement of people out there enjoying something you have spent many hours on. It is great to see something you put your heart into during its development actually make it out into the real world. Then, you realize that although it can feel great, your job isn’t done.

iPhone Developer Intervention Week 3: Using your resources wisely

This week I will be discussing some resources where you can find information if you want to get started or need help with developing for the iPhone. There are many places that can be found for this type of thing, and Apple provides developers with a plentiful amount of resources such as guides and what not. However, some are better than others.

iPhone Developer Intervention Week 2: Twitter and Facebook APIs

This week I wanted to talk about some of the Twitter and Facebook APIs available for the iPhone SDK. API stands for application programming interface, and it allows developers outside of the company to access certain functions and data that Twitter and Facebook make available. For example, developers can access Twitter tweets through an API, but they don’t have direct access to them. In other words, their access is limited, in a way. However, the guys at both Twitter and Facebook have created some great APIs to help get started with developing applications for their web apps on the iPhone.

Developing for the iPhone – Chapter Two: The Strategy

In Chapter One of my Developing for the iPhone series, I shared some thoughts on the genesis of every project; the big bang for the entrepreneur, the idea that supports everything else. I also stated what I feel to be a truthful fact about the significance of the idea, and its role on the whole project.

What should I do now that I have that good idea? What do I need to make it happen? Is there any way to insure success?

More after the break.

Developing for the iPhone – Chapter One: The Big Bang

When it comes to developing for the iPhone, there’s no dramatic change in comparison to any other software development project. Aside from the technical aspects of programming for a mobile device, general guidelines have to be followed in order to achieve the highest chance of success.

This is the first of a short (I guess it’d be three of them) series of articles in which I will share some thoughts, explain some ideas, and lay out some strategies to deploy iPhone applications. I’ll be going through everything we need to start programming (ideas, time, skills, docs, tools, motivation, etc), and some of the best techniques to attack a problem and organize a team of professionals (developers, graphics designers, and more).

Learn more after the break.