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Appletell review – Song Summoner: The Unsung Heroes

I recently wrote an article for Appletell in which I wondered if the App Store / iPhone combination would kill iPod gaming. In the article, I opined that it will, and probably should, but that it saddened me to say so. For one reason or another, developers just never figured out how to program games for the click wheelbinterface, or what games to port over to the iPod. A few games stood out, a few were terrible, and the majority were simply mediocre.

Then, suddenly, along comes Square Enix. Square Enix of Final Fantasy fame. Square Enix of Valkyrie Profile fame. Square Enix of Dragon Quest fame. Square Enix has released some of the best and most beloved RPG franchises—be they action, tactical or what have you—on pretty much every platform worth mentioning since the NES. And now, with the release of Song Summoner: The Unsung Heroes, they’re on the iPod. Just having this company acknowledging the iPod is big enough, that they’ve also released arguably the best iPod game yet makes it all the more satisfying.

Full review after the break.

Appletell review – Cubis 2 for iPod

Here, then, we have a game perfectly suited to the iPod. It’s suited to the controls, and it’s suited to the small screen. What it may not be suited to is your schedule. If you only break out an iPod game when you’re trying to kill time before an appointment or while you’re waiting for your kid’s trombone lesson to end, the addictive nature of Cubis 2 may cause you to be late on more than one occasion.

And actually, I hate using the term “addictive,” as it’s never accurate when speaking about games. Do people go into violent shakes when they can’t play Cubis for a few days? Do they sell the Renoir and the TV set to finance a new iPod classic or iPod nano when they’ve worn out the controls of the 5G due to intense Cubis 2 gaming? I imagine not. But if you’re into puzzle/arcade-styled games such as Bejeweled (also available for iPod), you will probably enjoy Cubis 2, and maybe even find it’s the more satisfying gaming experience of the two.

Full review after the break.

Appletell review – Bomberman for iPod

I somehow missed out on the entire Bomberman franchise, but I know of many gamers who swear by it. The game can be traced back to 1983, when it appeared on a bunch of computers I’ve never heard of. It was when it showed up on the NES in 1987 that it really took off, and variations of the game have been developed for numerous systems since then.

In Bomberman, you play a robot who has grown bored working at a bomb factory, and wants to get out. You know, because he’s every man’s Bomberman. Who doesn’t get bored with their daily job and tries to flee 20 levels to the open outdoors? The difference between us and Bomberman, however, is that we don’t have to navigate mazes, bomb enemies, find secret doors and battle bosses to leave our jobs. Well, except for Wal-Mart employees. Female employees, anyway.

Bomb your way past the break for the review.

iPod game review database

Soon after the launch of the iPhone 3G and the release of the iPhone 2.0 software, Appletell ran an article titled “Will the iPhone kill iPod Click Wheel gaming?” There’s no doubt the iPhone and iPod touch were viable gaming platforms the moment the App Store opened, what with high level titles such as Super Monkey Ball and Crash Bandicoot, instantly achieving the respect that iPod games never did. Although the iPod has seen its share of A-list titles and publishers, the games often didn’t work well on the iPod, and were never met with much enthusiasm.

But that doesn’t mean there aren’t some gems out there. Jump past the break to follow along as we build our review database.