mac puzzle games
Totem Destroyer Deluxe for OS X review
Totem Destroyer Deluxe felt like I was playing an iPad game on my iMac, but considering it’s priced that way, it’s nothing to complain about. I can’t imagine anyone playing Totem Destroyer Deluxe for more than 10 to 15 minutes at a time, but if you’re bored with your other time killer games, Totem Destroyer Deluxe’s 70+ levels offers up a fair balance of entertainment and frustration.
OIO the Game hits Mac OS X September 23rd
French development company Uncanny Games will tomorrow release OIO the Game—a “strikingly original and enchanting puzzle platformer—for Mac via Gamersgate. OIO is a scrolling platformer that requires you to collect 100 orbs and 3 fragments on each level, putting the pieces of the story together to unravel a mystery. There are 12 scrolling levels in all, with increasingly elaborate physical puzzles throughout.
Hector: Badge of Carnage episode 2 for OS X review
One third of the pleasure of Senseless Acts of Justice is in figuring out the mad logic behind the puzzles. The rest of the enjoyment comes from the humor of the writing. Like the best of the classic puzzle games: Monkey Island and Full Throttle, the Hector games should be savored like a fine beef blood Slushie (which you’ll need to solve a puzzle).
Back To The Future: The Game, Episode 5 Review
After the diminishing returns of the last three episodes of Back to the Future: The Game I was dreading the final installment of the series, and indeed, the opening didn’t give me much hope. Marty’s in 1931, still trying to untangle the problems of getting Emmet Brown to exhibit his first invention, a flying car. Flying cars are inherently exciting. You know what’s not? Walking around a science expo, trying to figure out where to buy tickets. But that is, alas, what you must do. But then, slowly, the game started to pick up steam.
Back To The Future: The Game: Episode 4 review
And so Back to the Future: The Game limps towards closure, giving up any pretense of having been based on a high-energy action-comedy, and simply falling back on puzzle tropes that were lazy and boring when the first movie came out in the mid-eighties. Considering how well the game started, working in the films’ continuity and references and bursting towards the original episode’s cliffhanger ending, it’s just become sad.
Hector: Badge of Carnage, episode 1 review
If you acquired all your knowledge of England by watching BBC America, you’d assume a.) the English are either very funny people with a wry take on life, or b.) that their towns are full of alcoholic cops solving horrific murders. Hector: Badge of Carnage the new (for Mac and iPad) episodic puzzle game, combines the two of these. The title character is a drunken slob who consorts with prostitutes and wakes up in a jail cell he uses as a home.
Appletell reviews Tidalis for Mac OS X
The infamous colored block. How many puzzle games have been designed around this everyday shape? Has Arcen Games made another tired clone of Tetris? I can’t answer the first question, but as to the second, I can say without a doubt that Tidalis will make you look at cubes in a whole new light. This is a really fun game that will keep you entertained and strategizing for hours on end.
Bob Came in Pieces to the Mac
That’s a hard way to get here, I suppose, but a welcome addition nonetheless. Indie game company Ludosity Interactive has announced the release of Bob Came in Pieces 1.3 for Macintosh. Bob Came in Pieces is a physics based puzzle adventure game. The game is about the alien named Bob. He has crashed on a strange planet, lost a bunch of parts for his ship, and above all, is late for work. That excuse, by the way, has never worked for me.















