physics game
Appletell reviews Max & the Magic Marker for Mac OS X
Ever felt like the one weapon/tool/object you needed in a game just wasn’t there? What if you could just doodle a customized object right there for your immediate use? In Max & the Magic Marker (M&MM), that is just what you do, with the added benefit that your graffiti is neither illegal nor unwanted. In fact, the drawings you make for Max are the only tools he has to make it through the three worlds and 15 levels of gameplay in his quest to stop the monster he unwittingly doodled upon receipt of his magic marker.
Physics-based platformer JellyCar submitted to Apple
JellyCar is not your typical driving game. It’s much more interesting than that, actually It takes driving and mixes it with platforming, physics, puzzles and an interesting art style.
You begin with a truck…or maybe I should call it a jellycar. This name is appropriate because the car is not rigid, it’s gelatinous. The car can also pull a McDonald’s and change from regular to super size on your command. Just try and look at that red and yellow car without thinking fries, I dare you.
You drive the car over a series of platforms, navigate gaps and solve other puzzles. It’s physics based, so you can jiggle your iDevice to get the car to “jump” and bounce.
More details and a gameplay video after the break.















