TechnologyTell

Oddworld: Abe’s Oddysee New N’ Tasty! looks delicious

Sections: 3D, Action, Adventure, Consoles, Conventions, Developers, Game-Companies, Gaming News, Genres, Handhelds, PCs, PS3, Publishers, Vita, Windows, Xbox-360

0
Print Friendly


The Oddworld trilogy of games are classics and there is always a bit of excitement when some news concerning one or all of them is revealed. Today’s good news comes from the 2012 Eurogamer Expo and direct from Oddworld Inhabitants and Just Add Water. It turns out the PS3, PS Vita, Xbox 360 and Windows PC will all get a remake of Oddworld: Abe’s Oddysee dubbed Oddworld: Abe’s Oddysee New N’ Tasty! in 2013. This news is both a surprise and completely unexpected, and I’m guessing it will have fans going crazy as they wait for its Spring 2013 release window to arrive.

As you can expect from a remake of a classic game, a big part of the upgrade is on visuals. The developers are making sure Oddworld: Abe’s Oddysee New N’ Tasty! looks better than ever and is making sure there are more details and the camera is more accomodating to offer a better view of absolutely everything. You will also be able to perform a quick save, a feature I’m sure PS Vita owners will appreciate most.

There is some new content though, and this is due largely to the rmeoval of Flip screen scrolling. In the original Oddworld: Abe’s Oddysee, areas were divided into single screens and you’d have to walk through each one. Some puzzles and situations required you to walk in and walk out. Oddworld: Abe’s Oddysee New N’ Tasty! removes those so all areas flow well together without any hitches or stops, and so many puzzles and situations have had to be adjusted to deal with the upgrade.

This is seriously good news and as a recent Oddworld fan thanks to Stranger’s Wrath, wish this was coming out sooner rather than later. The PS Vita version is especially exciting! I hope that there’s some kind of cross-play promotion in effect so I can get it for my PS3 and PS Vita at the same price or in some kind of bundle.

Read [Eurogamer]

0
Print Friendly