People looking to create a new gamerscore legend with the Wii U will be disappointed. While there were early rumors around E3 that the Wii U would support its own group of achievements/trophies for games, called accomplishments, it turns out they won’t be what people expect. Some games may have Wii U accomplishments, but they will be kept track of within the game and not recorded and shared system-wide.
The news comes to us thanks to a post from 5th Cell co-founder Jeremiah Slaczka, who took to NeoGAF to clear up any misunderstandings people have about the Wii U and its accomplishment system. Developers are able to put accomplishments into a game, but they are tied to that game. His example is Scribblenauts Unlimited‘s Global Starite Shards. If people do or create certain things in Scribblenauts Unlimited, they receive an in-game kudos, but that notation isn’t applied to a system-wide checklist like it is with the PS3, PS Vita and Xbox 360. Since the accomplishments aren’t system wide, there is no achievement/trophy list for the player or the player’s friends to check.
Slaczka later goes on to post that the fact that the Wii U is still in its earliest stages. It isn’t going to even be released until November 18, 2012 after all. Slaczka points out that Microsoft and Sony updated the Xbox 360 and PS3’s with new functions to meet players’ needs, and Nintendo could do that as well. Perhaps we will eventually get system-wide Wii U accomplishments.
So, no goal-based system for us. Which is understandable, as Nintendo seemed to take a stance where it didn’t want people to be playing just for achievements/trophies. I’ll admit to being a bit disappointed though. I like the trophy system on the PS3 and PS Vita just because it allows me to compare progress with friends – that way if we’re talking about the same game, we know which spoilers we can or can’t discuss.