We’re now in the final week leading up to the release of the Wii U, and I still haven’t decided on the game I’ll be buying with the system. I have, however, started to eliminate some games from the race, one of which is, appropriately enough, Sonic & All Stars Racing Transformed.
My reasons for this are many, not the lest of which is that I really don’t like any of the Sega characters. I like some of the Sonic the Hedgehog games well enough, but I don’t like Sonic himself. He annoys me. His friends annoy me. Playing a Sonic game is like having to watch a football game with commentary by Chris Collinsworth; he’s just a necessary evil you have to deal with if want to enjoy the game.
I’m also not much of a fan of racing games. Or racing at all. The moment two people decide they can get from point A to point B faster than the other, I leave for somewhere around point P.
But the main reason I have no interest in Sonic & All Stars Racing Transformed is because I’m pretty sure I already played it on my iPad. It’s called Sonic & SEGA All-Stars Racing there. I’ve learned they dropped SEGA from the Wii U title because that Wreck-It Ralph fellow is in it, and he’s not a SEGA character. You know this because you don’t want to swat him away the moment he opens his mouth.
Regardless, the basic functionality of Sonic & All-Star Racing Transformed is right there on the iPad (and it’s coming soon to OS X). Granted, the Wii U version will be prettier and will have a bunch of additional features, but even some of those are already available elsewhere. Consider motion control, for example, which is obviously a carryover from the iPad. “But Kirk, with the Wii U you can control it with the GamePad and watch it on the big screen.” Yes, we call that AirPlay in the Apple world, and it’s a pretty cool way to play racing games.
Speaking of the GamePad, I’m not sure I like the idea of game details being displayed on there, as I’ll obviously need to be watching the continuous action on the TV. Not a lot of chances to look down during a race, even if Sega is building some pretty decent functionality into that second screen.
The game certainly looks colorful and energetic, but if you’re seeing something there that indicates this is a day one purchase, you’ve got better eyes than me.
This isn’t a knock against Sega, of course. I’m a big fan of the company, and they have one of the better iOS lineups available. But I wish they’d been a little more courageous with their initial Wii U offerings. Something like Valkyria Chronicles or an entry from the Yakuza series would’ve made a bigger impact, I’d think. Resonance of Fate would’ve stood out, too, or even The House of the Dead Overkill Extended Cut to illustrate the differences between…actually, maybe not The House of the Dead Overkill Extended Cut. The original cut was extensive enough.
Regardless, I’ll be bypassing Sega this Sunday. I expect it won’t be long, however, before they start making announcements that’ll pique my interest. Until then, maybe I’ll finally give that Zaxxon Escape a try. It’s not as if the Wii U will be the only gaming device in the house, after all.
Read all entries in the Wii U Countdown.