Shame on you Ubisoft. I’m pulling out my serious glare now. Bryan Lee O’Malley, creator of the Scott Pilgrim series announced on his Tumblr on January 30, 2013, that Scott Pilgrim online multiplayer is finally coming. The Online Multiplayer and Wallace Pack DLC we were promised for Scott Pilgrim vs. The World: The Game in 2012 is really going to be released. It only took almost three years to get it.
Fine, I’m generalizing. Scott Pilgrim vs. The World: The Game was released in August 2010, the Scott Pilgrim onlne multiplayer was supposed to be released exactly two years later in August 2012, and now it’s supposedly, definitely debuting on the PlayStation Store on February 5, 2013 and on Xbox Live Arcade on February 6, 2013. It’s really more like two and a half years, but I’ve always felt more comfortable rounding up in situations like this.
At this point, I think we need a show of hands/comments. How many people actually care about Scott Pilgrim online multiplayer and DLC anymore? I haven’t played the game in a year and a half. I didn’t even have enough interest in finally playing with other people online back in August 2012, when this DLC was supposed to be released, to redownload the game from the PlayStation Store. I especially wouldn’t pay actual money for it.
I mean, when the Online Multiplayer and Wallace Pack was scheduled for an August 19, 2012 release, Ubisoft was also saying it would cost $4.99/400 Microsoft Points. The game on its own is $9.99/800 MSP. I can’t see anyone in their right mind caring about Scott Pilgrim vs. The World enough to pay that much now, three years later for Scott Pilgrim online multiplayer. Yes, the gas/bus fare to get friends together at once place to play offline multiplayer would likely be far more than $5, but dangnabbit it’s the principle of the thing! After all this time, the Online Multiplayer and Wallace Pack should have been added to Scott Pilgrim as a patch and not a DLC pack.