You know the GameStick? It turns out people really wanted this $79, ultra-portable Android console. The Kickstarter concluded February 1, 2013 and 5,691 backers gave the developers $647,658 to make this thing real. The goal was only $100,000, so I’d say they did very well. Good for them! Especially since the system now has a solid April 2013 release window and is definitely a thing that will happen.
You know, I was firmly in the Ouya camp when the GameStick was announced, but now I think I’d rather have a GameStick. It was the MicroSD card slot that sold me, so I wouldn’t have to worry about running out of memory. Once that stretch goal was reached, I had a lot more faith in this system.
Anyways yes, the GameStick did really well and all the specs make it sound like a very viable console. It runs Android 4.1 Jelly Bean, has 1GB DDR3 and 8GB Flash memory for games, has an Amlogic 8726-MX processor, supports 1080p HD, will offer 802.11 b/g/n WiFi and Bluetooth LE 4.0 and will allow up to four people with four controllers to play at once. It also has the aforementioned MicroSD card slot that supports cards up to 32GB, so you can have more space for games in case 8GB isn’t enough and will have cloud storage for games via its Content Download Manager app. If you have a tablet or iOS device in addition to the GameStick, you’ll even be able to use those as extra controllers. Plus, it’ll work with every TV since it’ll draw power automatically from MHL compliant TVs, have a USB cable for ones that aren’t and have a power adaptor for the oldest TVs.
The biggest battle now is games. GameStick says it has 250 developers that want to offer games on the device and we have to hope they pull through so it succeeds. Maybe we should hope Kill Screen holds a GameStick Game Jam, like it did for the Ouya.
Who’s buying one? I will. I didn’t kick in at the Kickstarter because for things like this I want to hear about the final product. I don’t contribute on something this big, though kudos to people who do. I just like to actually see a final product when it comes to consoles/handhelds before spending money on it.