When Ubisoft announced it was delaying the Wii U launch of Rayman Legends so it could be released in September 2013 alongside the newly revealed Xbox 360 and PS3 versions, it got real. People were upset. Part of it was because Rayman Legends was supposed to be a Wii U exclusive, but it was mostly because the game was supposed to be released February 26, 2013 and now the release window was up in the air. People were mad. They were protesting. Ubisoft encountered more ire than it normally does for its invasive DRM. Which is why Ubisoft has decided to toss Wii U owners a Challenges Mode bone.
Instead of releasing another Rayman Legends demo, Ubisoft will be releasing the online Challenges Mode exclusively on the Wii U eShop. It will be completely free to download and play. It will only be released on the Wii U and anyone who downloads it will be able to take part in daily and weekly level challenges. There are select levels players can play, alone or with four friends, attempting to meet certain level goals. The Dungeon is the one Wii U exclusive challenge.
Here’s the full Rayman Legends Challenges Mode Facebook announcement.
The Rayman Legends Challenges Mode has no limit to it. Once it has been downloaded, you can play as much as you want for as long as you want. Or, you can completely ignore it. It’s your decision to make once it’s added to the eShop in April 2013.
Personally, I still don’t get why Ubisoft couldn’t just release the Wii U version of Rayman Legends. The free Challenges Mode is nice, but a full game would be even better. I understand simultaneous releases, but having the full Wii U game available could build hype for PS3 and Xbox 360 versions. Besides, the September 2013 release window pits it against Grand Theft Auto V now. If I were an Ubisoft executive, I’d say release it as a Wii U eShop exclusive now, but save the physical release for September. That way there’s some exclusivity, but the simultaneous release is also being honored as well.
Site [Rayman Legends]