Overkill Software is pulling back the mask on Payday 2. Payday 2 is the sequel to the 2011 cooperative title Payday: The Heist. Payday 2 will be released this summer for XBLA, PSN and PC through Steam. Pricing hasn’t been set, but I personally wouldn’t mind putting down $15-$20 for a sequel to a game that showed a lot of potential.
The main thing I’m sure you want to know is what makes Payday 2 different from its predecessor. One of the new features is called CRIMENET. CRIMENET is a network that presents different kinds of heists at various difficulties. The more heists you complete, the more variety and rewards you’ll get in return. Overkill also stated every mission in Payday 2 will play out differently every time. We got a taste of this in Payday: The Heist as well. Sometimes law enforcement would attack from a different position, equipment would break down and escape routes were sometimes altered. Payday 2 will add to that by having heists that span multiple stages. We’ll also be able to purchase certain items before each mission to make things easier or more interesting.
Payday 2 will also have different character progression trees. This time around, they’re called Mastermind, Enforcer, Ghost and Technician. Each class comes with specialized equipment. Basic weapons can be altered with attachments. Again, we saw traces of this in the first game, but Overkill seems to be really expanding on its offerings. As long as Overkill makes Payday 2‘s mechanics easier to understand for newcomers, it can have a hit on its hands.
Site [Overkill Software]