Today, Eye Interactive released Tap Rocket in the Apple App Store for $0.99. Tap Rocket is an endless runner that stars a little guy with a rainbow jetpack. The object is to stay alive for as long as you can without falling into the abyss below. There certainly are a large number of endless runners out there, so Tap Rocket would have to do something quite different to break away from the herd. Does it succeed? Let’s find out.As expected, the controls of Tap Rocket are simplified for touchscreen. You tap to jump, double tap to flip and hold down to deploy the rainbow jetpack. There is a meter at the bottom of the screen that measure how much juice your jetpack has. As you progress through the level, you’ll run into little coins that are used to purchase boosters and powerups to help you get further. For example, you can buy an ability to resurrect you an additional time after you die, an ability to stop UFOs from stealing your jetpack fuel and extend the duration of the magnet powerup. There’s also a premium currency in the form of crystals. Crystals can be used to quickly purchase upgrades. You won’t get very many from playing the game, but you can buy a pack of 25 for $1.99 or get 10 crystals for $0.99. It takes 1-2 crystals to instantly upgrade something.
One you’re finished with your run, you can share your progress on Twitter so your friends can try to beat your score.
So this is all standard stuff right? I agree. The biggest thing Tap Rocket has going for it is its art style. The game is presented in black and white that’s offset by the rainbow shooting out of the backpack. It’s a nice touch, but I don’t think that’s enough to make me gush over this game. I like that it’s optimized for the iPhone 5 and runs smooth, but everything else is average.
That’s my impression of Tap Rocket since buying it this afternoon. I like it, but I don’t think it’ll keep me coming back.
Download Link [iTunes]