XCOM: Enemy Unknown had a gigantic task on its hands, bringing back a beloved strategy franchise. It satisfied fans of the original XCOM and earned many new ones. At PAX East, developer Firaxis teased that new content was on the way. We got a cryptic message from the council warning us that the alien threat had not yet ended. Now we know what all that was about.
Firaxis has announced XCOM: Enemy Within, an expanded version of 2012’s hit game. Soldiers will receive new upgrades, weapons and abilities to face off with the invaders. There will be new maps, tactical challenges, mission types and more multiplayer content.
Among the new soldier abilities are gene mods. Your troops can visit the genetics lab and gain augmentations to their chest, brain, eyes, skin and legs. We have the technology. We can rebuild them, stronger than they were before. There’s also a new soldier type, the Mechanized Exoskeletal Cybersuit. The MEC trooper can be upgraded with new weapons including flamethrowers and grenade launchers. Our scientists have discovered a new alien resource called Meld. Soldiers can find it, secure it and bring it back to headquarters to unlock more upgrades and research.
New alien enemies include the Mectoid. I don’t know what it is, but it sounds scary.
XCOM: Enemy Within releases Nov. 12 in North America, Nov. 15 internationally. It will be available on PC and Mac for $29.99, and those versions require Enemy Unknown to play. The Xbox 360 and PlayStation 3 get XCOM: Enemy Within Commander Edition, a standalone game that includes all the new stuff and all previous DLC.
If for some reason you missed out on this great game the first time, you no longer have any excuse. My most thrilling gaming moments in 2012 were being hopelessly outnumbered against Muton Elites and somehow pulling out the win. Lovers of strategy games likely already own it. I recommend everyone try XCOM, you might find out you have some tactical genius in you.