I am as anxious as anyone to get to the point where I can speak to computers for most of my daily needs. The hard part is going through the testing phases. The most popular military shooter on Earth is integrating Kinect controls into its next installment.
Infinity Ward executive producer Mark Rubin told OXM that Call of Duty: Ghosts will have Kinect options for navigating menus. Infinity Ward’s exploring the use of Kinect for in-game actions. It doesn’t sound like we can expect Ghosts to be heavy with them, however.
Rubin said he doesn’t know how much Kinect functionality will work its way into the final product, but the technology is definitely worth exploring. The Xbox One version will feature a dog that can do many things, including detecting when an enemy was near. Controlling that dog through voice commands would be fun.
Kinect has appeared in some of my favorite games, such as Madden NFL and Mass Effect. But there hasn’t yet been that usage that makes me prefer Kinect over my good old fashioned controller. In fact, the Kinect in Madden was downright annoying. It would often mishear what I or a friend in my party was saying and call an audible for me. That’s a problem that could easily arise in COD also. From what Rubin’s saying, it wouldn’t surprise to see the Kinect options limited to menu navigation.
Ghosts begins an all-new storyline for the franchise, starting with enemies hijacking a satellite and using it to attack America. After decimating populated areas, they begin a full-scale military invasion. Because it is not COD unless somebody begins a land invasion of the United States.
Kinect or no Kinect, expect this latest COD game to be one of the year’s and the new consoles’ biggest sellers. The war begins again November 5 on PlayStation 3, Xbox 360 and Wii U. It will appear on next gen consoles as they arrive.