Need for Speed, like Call of Duty and numerous cash cows before it, is an annual thing now. This year’s installment is Need for Speed Rivals, and it features a new competitive system that should spice up online play. Racers collect speed points, the currency that allows you to purchase new cars and upgrade current ones. You can earn them by taking risks such as driving into oncoming traffic or nearly missing other cars. Players will have a choice after entering their hideout, bank all those speed points or let them ride for greater rewards. Getting wrecked by another racer will cost take away all your speed points, as will getting busted by the police.
Speaking of the cops, they’ll have their usual toys including EMPs, spike strips and roadblocks. One of the new ones seems to be a guided missile, making me wonder where the Redview County Sheriff’s Department is getting this extra budget. Those speeding tickets must run into seven figures. Here’s the latest trailer, which talks about the various ways you can customize your smooth ride.
Racers are all out for themselves, while the police must use a coordinated team effort to stand any chance. Will the glory hounds or the boys in blue win the day? That’s up to you, player. Both sides have unique career tracks with different supercars for each.
Pre-orders of Need for Speed Rivals come with the Ultimate Cop Pack. It includes the Nissan GT-R Black Edition, a custom livery and unlocks “advanced pursuit technology” early. The way these cops are escalating the conflict, it may involve tactical nuclear warheads controlled by spy satellites. Rivals is coming Nov. 19. 2013 and by the end of the month we’ll have it for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. The console versions are $59.99 while the PC game is $49.99.
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