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Magic 2015: Duels of the Planeswalkers Preview: Bigger and Better

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magic 2015
While it is the fate of many games to be played for a while and then forgotten, Magic: The Gathering (MTG) is no such game. The ultimate, genre-spawning, collectible card game, there are millions of players that have been faithfully playing (and buying cards!) for years. The electronic version of the card game, Duels of the Planeswalkers (Duels) gets an update every year, and has come a long way from early versions of the game. I recently had the pleasure of a hands-on Magic 2015 demo with Wizards of the Coast reps, eager to show off the new features. Oh, don’t let the 2015 in the name fool you, Magic 2015: Duels of the Planeswalkers will come out around mid-July of 2014.

While early versions of Duels of the Planeswalkers focused on playing the game head to head against another opponent, there’s much, much, more to MTG than just playing the game. Deckbuilding, creating a deck from your collection, is huge, and there are many players that spend as much time building decks as playing. Magic 2015 has many new features to make building much easier. You can organize your digital cards by rarity and color, the way some so with physical cards. You can even list your cards by casting cost in order to optimize your mana curve, a concept that was in its infancy when Magic: Duels of the Planeswalkers first came out in 2009.

magic 2015
Magic 2015 also has more options and campaigns for single player action. Probably the neatest thing here is that you play different decks based on skill level. MTG is an amazingly complicated game to play, and numerous tool tips make Duels probably the best way to learn the game, as opposed to going down to the hobby shop and getting eaten alive by the shark players there.

Magic 2015: Duels of the Planeswalkers will be available via a variety of formats, including PC, iPad, Android, Xbox (One and 360), and Kindle. Wizards of Coast will be testing the waters a bit with piecemeal pricing for tablets. Players will be able to buy small parts of the campaign for a buck or two apiece, instead of the whole game (not counting cards). As far as price, the PC version is going for $9.99 on Steam, but some versions could end up costing as much as $14.99.

Site [Wizards of the Coast]

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