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E3 2015 Rare Replay Preview: It’s 30 for 30 for 30

Sections: Consoles, Developers, E3, Exclusives, Features, Game-Companies, Previews, Xbox One

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rarereplay1There are many out there who appreciate the past works of developer Rare. From Jetpac to Viva Pinata and everything in between, the games have more than their share of fans. Microsoft’s hoping at least some of those fans will pick up Xbox One systems to play Rare Replay, a $30 compilation of 30 Rare titles for the team’s 30th anniversary.

The most important thing in a compilation like Rare Replay is the selection of included games, right? This one spans Rare’s entire career. You’ve got the early titles: JetpacAtic AtacLunar JetmanSabre WulfUnderwurldeKnight LoreGunfright and Slalom. You’ve got R.C. Pro-Am and R.C. Pro-Am II. There’s the NES and arcade versions of Battletoads, as well as Cobra TriangleSnake Rattle N RollDigger T. Rock and Solar Jetman.

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Then there’s the N64 glory days, represented by Blast CorpsBanjo-Kazooie, Killer Instinct GoldBanjo TooiePerfect DarkJet Force Gemini and Conker’s Bad Fur Day. Rounding out the collection is the Microsoft stuff: Grabbed by the GhouliesPerfect Dark ZeroKameo: Elements of PowerViva Pinata (and its sequel, Trouble in Paradise), Jetpac Refuelled and Banjo-Kazooie: Nuts and Bolts.

rarereplay3What may be more interesting is how the collection’s put together. This isn’t just a bare-bones pile of old titles. Not only are there going to be filters and bonus material (the E3 demo actually forced a rough CRT filter, but the option’s there to pull it off and that should work by release), but Rare has worked to make Snapshots, small challenges for the games that feel a bit like something you’d see in NES Remix or something. It’s an intriguing reason to go back to old games you’ve played to death, and something we wish more compilations would implement.

It’s notable that the Xbox 360 titles in the collection seemingly just boot as separate applications, running just as they do in the Xbox One’s new limited backward compatibility functions. From what we played, the load times on these were rough, but it’s possible that it’ll become more optimized between now and launch. We hope so, because a lot of the appeal in Rare Replay lies in Trouble in Paradise and Nuts & Bolts, both overlooked sequels that deserve a bit more attention and fit in well with today’s game environment.

Rare Replay is set to release (as an Xbox One exclusive, of course) on August 4, 2015.

Product Page [ Rare Replay ]

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  • Dick Sportsweiner

    So, my only question is, will it be remastered? It looks like no, which is ok, but I feel like that is a sligtly missed opportunity. I’m thinking of games like The Master Chief collection where you can play games in their original graphics, or updated ones. I don’t really expect that for all the games (especially the NES ones), but This would, hands down, be the best game ever if we had the ability to play games like Banjo, Perfect Dark, and Jet Force Gemini, in a remastered way. They already released Banjo and PD on the XBLA with more of a streamlined look, so why not do that to Jet Force Gemini and Conker’s Bad Fur Day?