I am surprised that it took Sony, or anyone this long to actually name a gaming OS, or for that matter that no one has used it for any OS, Neo. The rumors are flying around the Internet that the upcoming Sony PS4.5 update will be code named NEO. There is really no official word directly from Sony on this matter, but there has to be some sort of insider leak for there to be so much buzz about it. Note that there are only about 578,000 search results for it on Google. But then again what can’t you find a ton of rumors or search result on, right.
I really hate speculating on speculation, but hey, it’s fun sometimes. From my understanding, this will be a new console, sucks for those of us who just bought one for our kid’s birthday. You almost don’t want to buy them anymore because you are always behind. Anyway, NEO is said to feature a CPU with 8 Jaguar Cores at 2.1 GHz (compared to the standard PS4’s 1.6 GHz), an improved GPU (AMD GCN, 36 CUs at 911 MHz compared the original’s 18 CUs at 800 MHz) and improved RAM (8 GB GDDR5, 218 GB/s compared to the original’s 176 GB/s).
The NEO system is supposed to be able to output a 4K signal and it will not require that game manufacturers produce and have games in 4K, but those that do, will have a much better viewing experience. Games that are made going forward, will need to have a standard mode and a NEO mode, so that they can take full advantage of the system capabilities.
According to Sony documentation, there is a desire to being able to deliver gaming experiences in 4K, and speculation is that upscaling to UHD resolution is likely. Those gamers with outputs at 1080p can expect benefits too, explicitly stated as:
- Higher frame-rates
- More stable frame-rates
- Improved graphics fidelity
- Additional graphics features
Sony describes ‘forward compatibility’ via patches, allowing developers to revisit their existing PS4 library and add Neo features to existing games. Sony has opened up more memory for Neo titles too. This is, perhaps why the extra RAM can’t be given to games running in Base mode and no definitive answer has been revealed but Sony states that Neo titles will have access to 5.5GB of memory, with 512MB “only available” for Neo mode. Sony also reveals that the background media functions of the PS4 “might be” expanded – such as the addition of 1080p gameplay recording.