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Gamasutra recently posted a fantastic column (written by GameSetWatch’s Kevin Gifford) detailing the best and worst in videogame magazines in 2007. Covering the highs and lows of trends, covers, launches, surprises, and disappointments, it’s a nice, concise wrap-up of 2007 in print.
I have to say I heartily agree with Gifford’s entry for best new trend:
” A serious effort — particularly in Game Informer’s part — to bring serious industry news back into print media, after several years of aping Maxim. Edge is no longer the only place in print for intelligent trend coverage.”
Amen to that. And his views on “worst trend” – boring preview coverage and anorexic page counts – are understandable as well.
Most improved and least improved magazines were Gamepro (redesigned in February 2007) and PlayStation: The Official Magazine, respectively, and Edge’s The 100 Best Videogames got love for being the best one-off special issue. Overall, it’s a nice retrospective of one of the less-hyped elements of the game industry.
Gamasutra recently posted a fantastic column (written by GameSetWatch’s Kevin Gifford) detailing the best and worst in videogame magazines in 2007. Covering the highs and lows of trends, covers, launches, surprises, and disappointments, it’s a nice, concise wrap-up of 2007 in print.
I have to say I heartily agree with Gifford’s entry for best new trend:
Amen to that. And his views on “worst trend” – boring preview coverage and anorexic page counts – are understandable as well.
Most improved and least improved magazines were Gamepro (redesigned in February 2007) and PlayStation: The Official Magazine, respectively, and Edge’s The 100 Best Videogames got love for being the best one-off special issue. Overall, it’s a nice retrospective of one of the less-hyped elements of the game industry.
Read [Gamasutra]
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