Call of Duty going back to WWII with World at War

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call of duty world at war

After ten million units sold in just seven months after the November, 2007 release of Call of Duty 4: Modern Warfare, Activision is hoping that gamers are ready to strap their combat boots back on and return once again to the theater of war, but which theaters? Well apparently, World War Two hasn’t quite been won yet.

Call of Duty: World at War will return the franchise back to the Second World War roots, but this time we’ll get to jump from the Atlantic theater and take the fight to the Japanese on the Pacific side of the war.

Developed by Treyarch, who previous worked on Call of Duty 3, World at War will cover many of the famous island hopping campaigns that the United States Marine Corps carried out to slowly inch closer to the Japanese mainland. There hasn’t been any word yet on which island fights will be included in the game, but it’s a safe bet that many of the more notable battles such as Iwo Jima, Guadalcanal and Philippians will probably be included.

Players won’t be stuck to just the Pacific or even the American perspective of the war, as games can (once again) step into the boots of a Soviet soldier as the Russians push into the Germans. The battle for Berlin will be included in the game.

The game itself will be using a modified version of the same engine used in Call of Duty 4.

Multiplayer is expected to be pretty much the same, but you can now jump online with four friends and play through the game in co-op. Also, vehicles are expected to be included for online play.

As usual, you can expect to play Call of Duty: World at War on all major platforms, including the Wii. However, a firm release date hasn’t been named.

Read [IGN] Also Read [Xbox 360 Fanboy] Site [Treyarch]

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