To celebrate the release of its latest game, Soulcalibur IV, on July 29, 2008, Bandai Namco held a tournament at the Metreon’s Sony Playstation Store, located in San Francisco, CA. The tournament required no prerequisites and eligibility was based on one simple rule: first come, first serve.
While many of the initial registered fighters failed to commit, there were more than enough over-enthusiastic bodies present just hopping at the chance to show-off their skills in Soulcalibur IV, or lack thereof. All 32 participants were pitted against each other in tiered one-on-one elimination battles across several different gaming stations. The final five would go on to play their final matches on the 52″ LCD TV that was housed in the Playstation Store grand theater.
In the end, only one would be the grand prize winner of a brand new 80GB Playstation 3 console. This particular PS3 was far from ordinary, though.
Flown all the way from Japan to personally autograph the grand prize and congratulate the winner was the director of Soulcalibur IV in the flesh, Katsutoshi Sasaki.
It turns out that most on-lookers and participants were unaware of this great presence watching until the end of the tournament of where he was finally and formally introduced. Otherwise, it’s almost certain that there would have been a mass riot of fans mauling this poor Japanese man to autograph anything a pen could stain. Since there certainly weren’t enough capable security guards on-site who could handle the crowd if they turned feral, the Bandai Namco marketers present that day made the right decision to remain hush-hush about their special visitor until the very end (where they quickly made their ninja-like exit amidst the flurry of fans drooling over the game being played on the big screen LCD).
Other notable prizes given away (all Soulcalibur IV related) during the tournament were copies of the PS3 version of the game, PS3 skins, t-shirts and lenticular cards attached to lanyards.
The mighty victor of this grand tournament in the end was none other than Bay Area local, Jeff Nguy.
Jeff won the final battles using Mitsurugi but, when asked who his favorite Soulcalibur character was, he stated that it has been Knightmare ever since the original Soulcalibur: “[Mitsurugi] is the most consistent…and his game play is straight-forward. There’s no need to use advanced moves, but you still get good rewards.”
It should be known that this event supposedly allowed no photography unless authorized by Bandai Namco personnel. Security became more and more strict as the event progressed and any other reporters whom were present were quickly scolded and forced to sheath their cameras. That being said, it can safely be stated that all of these pictures are exclusives so know that you saw them here first. Enjoy!
Site [Soulcalibur] Also Read [Gamertell]
NOTE: All photos ©2008 Janine Dong.


















If you've played any of the other Soul Calibur games, this game plays pretty much the same way. The reason this series is so much better than the other series out there I feel is the ability to, blow-to-blow, attack your opponent with series of attacks that do not involve memorizing a long string of commands like in the Tekken series
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Honestly speaking, I'm more of a casual fan of the SoulCalibur series than a weathered pro. I spent a heck of a lot of time playing Soul Blade, and almost as much time playing SoulCalibur for the Dreamcast. I know what you mean in regards to your comparison with the Tekken series. SoulCalibur in general is a lot more fast-paced, but you still need to know a fair amount of moves if you want to be able to continue an effective onslaught……I don't know why, but button mashing never works for me :/
For the record though, SoulCalibur IV was completely re-worked from the bottom up. At least, that was the reps were feeding me :p