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UFO: Afterlight – 2 years old, but still getting patches

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UFO: AfterlightPatches are always appreciated, especially when a game has errors or quirks that need fixing. It’s especially good to see an older game still receiving said updates. On that note, Patch 1.7 for UFO: Afterlight has been released, thanks to 1C Publishing EU, ALTAR games, IDEA Games and some especially helpful UFO: Afterlight fans and community members.

The patch can be downloaded from the official UFO: Afterlight website. It is a 14.1mb download that will work with all copies of the game. Probably the most important thing to know about this patch, and any other patch above 1.5, is that it is strongly recommended that you start a brand new game of UFO: Afterlight once you apply it.

The patch changes, taken directly from the press release, are as follows:

NOTES

  • This patch supports the following language versions: English, French, German, Russian, Spanish, Hungarian, Czech, Polish, Italian & Chinese.
  • This patch adds an application called Localization Pack Manager which can be used to change the game’s language.
  • It is recommended to start a new game when upgrading from v1.5 or any earlier version of UFO:AL.

CHANGES IN VERSION 1.7.

Fixed:

  • Add-on duplication bug.
  • Expedition Commander and Expedition Soldier mix up in research item names.
  • Drones no longer get paralyzed by Beastman paralyzing ammunition.
  • It is no longer possible to get additional characters to join your team by allowing a drone to get killed during a mission.
  • It is now possible to fix the “corrupted ground textures” problem by disabling bump mapping for ground models in the “Graphics” option menu (thanks to Stucuk and Lord Storm).

New/changed features:

  • Removed some shader restrictions to allow the game to run on a wider variety of graphics cards.
  • The game now displays a dialog box when an enemy attacks your home base.
  • It is now possible to change the item mode for all selected units at once.
  • Enemies use different fire modes based on the distance to their targets.
  • The game will now use different quick save files for tactical and strategic modes.
  • The game no longer generates capture missions on enemy main bases.

Modding related changes:

  • Third armor add-on slot is now visible when using mods that enable it.

One of the best part of this patch isn’t that it actually, you know, exists. Instead, it’s because the players who helped make it possible received the recognition they deserved for their input. The patch text was translated into all the available languages thanks to the help of bambr, catso, Eriss, fedenet89, Gzj126, hot22shot, Hyggelik, ketek, Lord Storm, Malakie, Rumun, solcarlo and Stucuk.

Read [Blue's News] Also Read [MCV] Site [UFO: Afterlight]

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