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E3 2010 Opinion: Nintendo knocked it out of the park

Sections: 3DS, Ads & Media, Consoles, Conventions, Developers, DS & DSi & DSi XL, E3, Features, Game-Companies, Gaming News, Handhelds, Opinions, Originals, Print, Publishers, TV, Web, Wii

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Zelda Skyward Sword

After several years of waggle-filled E3 press events, Nintendo brought it for the hardcore gamers at E3 2010.

Though it sits comfortably atop the console heap powered by a previously untapped reserve of casual gamers, some experts are wondering aloud if the Wii and DS have lost momentum.

Nintendo answered their critics June 15, 2010, with a slew of first-party titles that will put classic characters including Kirby, Donkey Kong and even Kid Icarus back into action.

As expected, a new Legend of Zelda installment was front and center as well. Skyward Sword is a title that shows the true potential of Nintendo’s control scheme. The Wii-mote functions as Link’s sword with the Nunchuk attachment used to block attacks (and reflect them back at enemies) with the shield. Core gamers were already grinning from ear-to-ear at those announcements. Then Nintendo’s charismatic Reggie Fils-Aime dropped another “golden” memory from our formative gaming years on us: GoldenEye 007.

Now we can be certain that Nintendo won’t forget its newly acquired gamers. They’re responsible for Nintendo’s runaway success. We should actually thank Nintendo for getting a lot of significant others, mothers and even grandmothers into our hobby. They have changed the gaming landscape forever. If you need further proof, check out the Microsoft and Sony press events in which the companies with much more powerful consoles are playing catchup on motion control. Imitation, as they say, is the sincerest form of flattery.

The hardcore gamer has to be pleased with the titles displayed June 15. The ball is in your court now, gamers. For years we’ve heard that there aren’t great games on the Wii, which isn’t exactly true. Titles such as Madworldand the No More Heroes games have pushed the envelope in terms of mature content. When they’ve gone on sale, though, the Nintendo audience has let out a collective yawn. It is time to put your gaming money where your mouth is.

Nintendo has always taken its commitment to first-party software seriously and likely always will. Other publishers have dropped the ball and been allowed to make money while doing so. Consumers are the only ones who can stop the flow of shovelware. If sudoku titles and bad mini-game collections continue outselling games such as Dead Space Extraction, there is no compelling reason for publishers to innovate. Let’s open our wallets, cash in our holiday gift cards in 2010 and give them a few million reasons.

Read [Gamertell at E3] Also Read [PC World]

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