Tell Membership

Sign up for the FREE Tell Membership and receive benefits that include the digital edition of Tell Magazine sent straight to your inbox, product giveaways, coupons and much more!

 
 

Dragon Age: Origins patch 1.04 release notes

Sections: 3D, Action, Adventure, Consoles, Developers, Game-Companies, Gaming News, Genres, PCs, PS3, Publishers, Role-Playing, Windows, Xbox-360

5
Print Friendly
Dragon Age: Origins

Dragon Age: Origins is getting a hefty patch today (July 19, 2010). The patch will only address issues in the PC version and an update for the PS3 and Xbox 360 will be available as soon as Sony and Microsoft approve it. The fixes are for the original full game as well as Dragon Age: Awakening.

I don’t know where to begin telling you about all the changes this patch will implement. Even though BioWare solved a lot of issues, there are some things the team simply could not fix. This includes bugs involving the Sentinel Armor, Vigilance Sword and Blackblade Armor for all platforms. It’s also important to note that if you install the patch before installing Dragon Age: Awakening, you will have to install the patch again after Awakening has finished installing. Basically you just have to make sure you always install the patch last. It sounds confusing but that’s what happens when you’re working with a PC.

We have included the entire list below.

General Fixes

  • Daggers will now properly assign the dexterity-based damage bonus
  • Achievement images and messages will now display properly.
  • Resolved some authorization issues with downloadable content.
  • Blood talents from the Grey Warden Base premium downloadable content will now work properly in Awakening.
  • Fixed an issue where installing new downloadable content would occasionally leave the “Other Campaigns” selection greyed-out without a restart of the game.
  • Multiple transitions in and out of Fade areas will no longer multiply the number of visual effects running and slow down gameplay.
  • Floating numbers no longer appears over players’ heads.
  • Damage statistics will now be updated properly on the Inventory screen when weapons were unequipped.
  • Importing a character to a new module from a savegame that did not have the hero in the party caused the game to crash.
  • If a character is imported into Dragon Age: Awakening and is stripped of their incompatible gear from DLC, they will be equipped with default equipment.
  • Names with accents and special characters will now show up correctly in the Story So Far load hints.
  • Switching between Dragon Age: Origins and Dragon Age: Awakening will no longer reset options to default settings.
  • Fixed a number of memory leaks that were increasing the number of crashes
  • Audio drivers were causing a number of audio-related crashes. As such, audio drivers have been updated.
  • Fixed issues that were preventing portraits from being uploaded to the BioWare social site.
  • Game saves on Xbox 360 were being corrupted if you sold too many items to the same merchant. Saves will no longer be corrupted if you do this.
  • Screenshots are no longer automatically uploaded on the PC by default on new installations.
  • Fixed pick-pocketing. Characters were successfully stealing, but not receiving any items.

Dragon Age: Origins Fixes

  • Fixed an issue that would cause incorrect characters to occasionally appear in Morrigan’s ritual.
  • Players who rescued their party members in the Fade of the Broken Circle plot were still forced to fight the sloth demon alone. This has been resolved.
  • It is no longer possible for the player to get blocked during gameplay by pursuing both candidates’ quests in the Orzammar plot line.

Dragon Age: Awakening Fixes

  • A variety of bugs were preventing personal quests from triggering and causing issues with party member approval have been fixed.
  • Lillith will no longer repeatedly thank the player at Vigil’s Keep after being rescued.
  • During the Assault on Amaranthine, a bug would occasionally make some enemies invincible, which impeded game progress. This no longer happens.
  • Imported rogue characters will now properly detect traps.
  • The message, “Legacy tattoo asset do not use!” will no longer appear on the faces of imported characters.
  • Masterpiece and paragon silverite runes are now weapon runes instead of armor runes.
  • The masterpiece slow rune is now available for purchase from merchant stores.
  • Players may now receive notes of appreciation from their Origins love interests.

Via [BioWare Social Network]

5
Print Friendly

5 Comments

  1. Now?!? We've been through this game a few times… These were some nasty bugs, glad I only encountered the relative benign ones…

    I guess it's better then never.

    t0yz
  2. I have some problem… after i install the 1.04 and click my DAO icon to start my game… I received a message that says "Could not find the Dragon Age disk, please insert the disk and try again". Do somebody know how to resolve this issue? Please email me at henryagdipa@gmail.com for solution. thanks in advance.

    henry
  3. I have same problem just like henry…. If someone know how to solve this… plz comment on the discussion page….
    Thanks in advance

    Daniel
  4. Daniel from Singapore, i know it's too long since you've asked this, but if whenever again you come to this page again and if maybe your will for still playing this game with the 1.04 patch hasn't passed, just please leave whatever comment, and anyone else as well that reads this and has the same problem and wants to fix it, so i could return with my mail posted as i don't want to give it just yet. then you'll just have to contact me on it so i can give you the fix for this problem.

    asd
  5. at asd i'm having the same problem and want to know if you can help

    Thomas

Leave a Reply

Your email address will not be published. Required fields are marked *

*