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Realtime Worlds brings back Project MyWorld team

Sections: Developers, Game-Companies, Gaming News, Genres, MMO, PCs

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Realtime Worlds logo
Well, some of them.

During the past week we have heard all about Scottish developer Realtime Worlds‘ issues with administration (“administration” is the UK version of filing for Chapter 11 bankruptcy protection).

The reason for administration is pretty obvious: The critical and commercial panning of All Points Bulletin.

Some unfortunate side effects of the developer cutting back costs in the face of bankruptcy has been the restructuring of the APB team but hardest hit team was that of the developer’s other game, Project MyWorld.

Just prior to the announcement of Realtime Worlds’ administration, the entire 60-person team working on Project MyWorld was given the boot. The Dundee office ended up losing 150 of the original 210 staff employed before APB’s launch. Whether this number includes the Project MyWorld staff is uncertain but it is still a significant number with or without it.

The company responsible for the administration, Begbies Traynor, has decided to bring back 23 of the 60 people who worked on Project MyWorld due to continued interest in the project from potential buyers.

Shacknews has attributed Ken Pattullo of Begbies Traynor with the following quote:

“As a smaller entity MyWorld is attracting considerable interest from potential buyers and 23 members of the team who had been working on the project clearly add value to it as a standalone business, hence the fact we have been able to offer a limited number of those jobs back”

We will see if the gambit of relying on an unreleased game to draw in buyers happens to work.

Read [Shacknews]

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