Canabalt goes open source for any developer
by on January 2, 2011 at 1:20 pm
Sections: 2D, Developers, Game-Companies, Gaming News, Genres, Handhelds, iPhone & iPod Touch & iPad, Smartphones
Sections: 2D, Developers, Game-Companies, Gaming News, Genres, Handhelds, iPhone & iPod Touch & iPad, Smartphones

Semi Secret decided to make Canabalt open source in the spirit of giving. The Indie iPhone Holiday Sale that Canabalt was a part of brought in over $25,000 for the Child’s Play charity. Opening Canabalt is Semi Secret’s way of thanking everyone who helped contribute to the cause.
The code that developers can download is an improved version of what made Canabalt. It’s now possible to have games running at 60 FPS (frames per second) on the iPhone 4 and iPad, and retina support is thrown in there there as well.
As I said earlier, there are some limitations as to what you can do with Canabalt‘s code and assets. The only thing developers can’t do is use anything that is specific to Canabalt. In other words, using Canabalt‘s music, sound effects, art and code in the form in which it currently exists is prohibited.
I’ve always wished more stages would come to Canabalt, but it never happened. I’m sure some creative individuals will make this game ten times better than it is now.
Download [Canabalt Source] Via [Semi Secret]
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