Mika Mobile, the developer of the very well received Battleheart and Zombieville USA, has announced the end of its work on Android devices. The way Google Play is structured and the very fragmented nature of Android devices in general has proven to be too much for Mika Mobile to handle. Mika Mobile explained its reasoning in a recent blog post. The developer started off by mentioning how Battleheart will need to be reworked in order to take advantage of Google’s new policy that allows apps up to 4GB to be downloaded from Google Play. Mika Mobile could put time into making Battleheart adhere to this policy, but it wouldn’t make sense from a financial standpoint.
Mika Mobile said it spent nearly a quarter of its time fiddling with the Android platform in 2011. Thanks to fragmentation, Mika Mobile had to deal with bug fixes for specific devices, spend thousands of dollars on hardware for testing purposes, tweak visuals to work with different GPUs and dedicate time to deal with customers who had other issues with the game.
In the end, the money Mika Mobile made on Android (5% of its total revenue) wasn’t enough to justify all the resources that went into making its games work properly.
Via [Mika Mobile]