TechnologyTell

We won’t see BioShock Infinite until 2013

Sections: 3D, Action, Adventure, Consoles, Developers, FPS, Game-Companies, Gaming News, Genres, PCs, PS3, Publishers, Role-Playing, Windows, Xbox-360

0
Print Friendly


Bad news gamers, your October just got a little darker. It won’t be lived up by the sights and sounds of Columbia. BioShock Infinite has been delayed. You’ll just have to save up your money and invest in some other game, while you wait for its new February 26, 2013 release date. Apparently, Irrational Games thinks it won’t be up to the developer’s usual standards if they try to meet their previous release date.

You’re forgiven if you’re wondering what the old release date was. I couldn’t remember either. Irrational Games and Take-Two were originally claiming BioShock Infinite would be out on October 16, 2012. Four months is quite a delay. Still, it’s probably for the best. Better to delay and get an even better product than rush it out when it isn’t ready.

Of course, even more disappointment comes from this delay announcement. Apparently we won’t see BioShock Infinite at E3 2012 or Gamescom. It’ll be absent so Irrational can put more work into it. I suppose it’s understandable, but somehow that also seems a bit odd that Irrational and Take-Two wouldn’t go out of their way to at least show off a new trailer.

In case you’ve forgotten, BioShock Infinite is going to follow Booker DeWitt, a former detective, who’s been sent to Columbia to rescue a woman named Elizabeth. It won’t be an easy task, as Columbia’s Founders and Vox Populi are in the middle of a civil war and every side wants Elizabeth. Not to mention Elizabeth’s robotic bird warden, Songbird, is hunting the pair down. Thankfully, Booker can gain special powers and Elizabeth can manipulate time-space rifts.

Know what I would love, just once? I’d love for a developer to just give a straight and detailed reason for why a game would be delayed. It’d be refreshing! Admit that the combat isn’t working right, the story needed tweaking or something like that. Then, when we do get the final product, we can appreciate the extra work that went into it.

Read [Irrational Games]

0
Print Friendly