Peter Molyneux’s new studio, 22 Cans, is almost ready to release its first game. Curiosity will be released for iOS, Android and PC on August 22. Curiosity is another one of Molyneux’s grand experiments in analyzing the behavior of players. It involves tapping away at a single cube until it cracks open. However, it’s the Pulp Fiction-like mystery contents of the cube that may keep players coming back.
Curiosity can support a million players at once. Everyone constantly taps on the cube until its core is exposed. The interesting thing is that the player that lands the final blow is the only person that can see what’s inside the cube. Moleyneux is hoping the contents of the cube will be shared through social media.
Curiosity made headlines in June due to its nearly $80,000 diamond chisel DLC. A single tap from this chisel is 100,000 times more powerful than a normal tap. Molyneux doesn’t expect anyone to buy that chisel. In fact, he wouldn’t be surprised if Curiosity makes no money from DLC.
“If someone is enjoying tapping so much then they should be able to upgrade their chisels,” Molyneux said at Rezzed (via Eurogamer). “I don’t mind that that. I don’t expect for a second for the cube to make us any money. It’s actually costing quite a lot to develop it because it’s not just a cube, it’s a real technology.”
I don’t know about you, but I’m certainly curious.