TechnologyTell

Dizzy Flamingo Extra Life interview

Back when I first talked about this year’s Extra Life fundraising marathon for Children’s Miracle Network hospitals, I mentioned my cousin, Joshua Josephs, who is the captain and sole member of team Dizzy Flamingo. He’s playing for the Yakima Valley Hospital in Yakima, Washington. Many people take time out of their lives to participate in more »

Bear Senpai Interview: Asking the Grizzly questions

Last month, I came across Bear Senpai, a Kickstarter hopeful inspired by Hatoful Boyfriend. I recommended people exercise caution when considering backing the title. With the project ending soon and only just over $9,499 of the $18,000 goal raised as of this writing, it appears people have listened. However, I decided to see if Toni more »

Andrew Traviss on Fate Tectonics, Golden Gear Inc. and pixels

A lot of interesting indie games find their way through Steam Greenlight, and it’s always interesting to learn more about what went into them. I recently had the pleasure of conversing with Andrew Traviss, co-founder of Golden Gear, Inc. Traviss is also the creator, designer, and programmer of Fate Tectonics. The game is currently available more »

In Real Life Interview: Lawrence Tabak talks eSports, gaming kids, writing

In Real Life is an upcoming young adult novel about Seth, a troubled kid who dreams of a career in eSports. The novel opens as Seth struggles to balance a dysfunctional family, troubles at school and his first chance to get into a huge tournament for his favorite game, Starfare (inspired, of course, by Starcraft). more »

Harvest Moon: The Lost Valley Interview: A new take on Harvest Moon

An exciting event is upon us. Farming worlds are about to collide. While the next Bokujou Monogatari installment, typically called Harvest Moon, is being turned into XSEED’s Story of Seasons, Natsume are setting forth with their first, original, installment that was developed in-house, Harvest Moon: The Lost Valley. I played both games at E3 2014 more »

Jane Jensen Interview: Gabriel Knight rules the night

It’s a big year for adventure fans. Sierra’s resurrected. Jane Jensen’s Gabriel Knight: Sins of the Father 20th Anniversary is getting a remake. People are realizing point-and-click is not dead. It’s all quite exciting. And now, as the icing on the cake, Technology Tell’s Gaming Channel has been given a chance to talk to Jane more »

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Wizard World: Jason David Frank talks Power Rangers, UFC, and Super Power Beatdown

Today is the day the 2014 Wizard World Chicago Comic Con begins! Which, as I mentioned last week, sounds like it could be one of the best fandom cons to hit Chicago this year. But before prepare to attend yourself or start envying people who can attend this weekend, take a moment to listen to more »

Interview: Danny Garfield blends up the genres in Concursion

Two of the biggest trends in gaming are retro experiences and mixing various genres. Concursion, a new game on PC and Mac, offers up a heaping helping of both. It combines numerous genres from beloved 80s classics such as Super Mario Bros., Ninja Gaiden and Gradius. These genres are changed on the fly in this more »

Talking it out with Danganronpa and Danganronpa 2′s Localization Editors

Danganronpa: Trigger Happy Havoc was amazing and, as difficult as it may be to believe, Danganronpa 2: Goodbye Despair is even better. Combined, these two titles have made 2014 very bright for Vita owners. Which is why I just had to shoot a few questions at the people from NIS America who helped make this more »

Pyrodactyl Interview: No absolutes in Unrest

If you’ve been following GamerTell, which I hope you have, I’m sure you’ve noticed the recent focus on Pyrodactyl Games’ Unrest. A Kickstarter success story, this narrative-driven adventure just released and grabbed me. I connected with the game and fell in love, then finished it with a broken heart. Frankly, Unrest‘s “ending” left me wanting more »

Having a howling good time talking Billionaire Banshee with Razlo

With so many video game Kickstarters out there, we sometimes forget that there are just as many amazing board and card games hoping to get made as well. Billionaire Banshee happens to be one of those games and, luckily enough for Steven “Razlo” Bailey, 458 people pitched in $21,878 to make it happen. With Apples more »

Bear Box Media talks about its Internal Invasion

Bear Box Media recently launched their first game on the Wii U, called Internal Invasion. It is a simple, yet challenging, puzzle game that utilizes touch controls to guide a nano-bot from cannon to cannon in order to make it to an exit and cure a body’s infection. After playing Internal Invasion, I had some more »