Interviews
7 Grand Steps Interview: Getting historical with Mousechief
If you’ve been reading GamerTell the past few days, you’ve probably noticed I’m fascinated with the beta of Mousechief’s 7 Grand Steps. Their last game since Dangerous High School Girls in Trouble, 7 Grand Steps is a simulation were players get to follow and guide a family through various ages, in the hopes of creating more »
Soul Hackers Interview: Translating a SMT classic
Atlus is known for giving gamers unique experiences and games that may not have normally been released outside of Japan. They’ve had us covered for years and the recent release of Shin Megami Tensei: Devil Summoner – Soul Hackers only proves they’re still on the job. This is the first time this particular SMT spin-off more »
Zeno Clash 2 Interview: Learning more about Zenozoik
There’s no getting around it, Zeno Clash was a weird game. It was in a good way, of course, but strange none-the-less. Still, people accepted and enjoyed its unorthodox presentation and the result is Zeno Clash 2, a more far reaching sequel. Yes, this time around PS3, Xbox 360 and Windows gamers will be able more »
Guacamelee! Interview: Creating the first luchador Metroidvania
Guacamelee! es muy caliente! I loved it and, judging by the talk online, I’m not the only one. Drinkbox Studios has a hit on their hand. When a game is this good, you want to know as much as possible about it. Which is why I tapped Chris McQuinn, Drinkbox Studios Designer, to find out more »
Dragon Fantasy Book I Interview: A new kind of JRPG
One man’s dream is going to be exposed to a whole new audience on April 16, 2013. That’s when Muteki ‘s Corporation’s Dragon Fantasy Book I will make it’s PlayStation Store debut. Granted, the game has already been available through alternate means. A year ago, iOS owners were playing it and Windows and Mac gamers more »
999 and Zero Escape: Virtue’s Last Reward Interview: Aksys gets things done
Aksys is one of the feistiest companies in the business. It takes chances other companies wouldn’t even consider and is single handedly championing visual novel games on handhelds. It’s biggest risk and success is Chunsoft’s Zero Escape series, which includes 999: 9 Hours, 9 Persons, 9 Doors and Zero Escape: Virtue’s Last Reward. These two more »
Battle Worlds: Kronos interview: Giving a new strategy game life
There’s always this sense of wonder when a game makes it on Kickstarter. It makes you realize how powerful people are and how much demand there is for games publishers thought would fail. Battle Worlds: Kronos is one of those games. KING Arts Games took to the crowd-funding site to get it made and, as more »
Interview: Making the Terraria experience work on consoles
We have a number of Terraria friends here at GamerTell who loved the original game, so when we heard about the PS3 and Xbox 360 port, we had to find out more. Fortunately, David Welch, 505 Games Producer, was able to take some time out of his busy schedule to talk about Terraria‘s jump from more »
Interview: Learn more about Time and Eternity straight from NIS America
One of the biggest surprises to come from NIS America’s latest game announcements is Time and Eternity. Yes, amazingly enough, NIS America is handling the highly anticipated RPG Toki to Towa from Imageepoch. It’s pretty unexpected, since Namco Bandai published the game in Japan, but NIS America’s ties with the developer shown through and now more »
Interview: Understanding NIS America’s The Guided Fate Paradox
Of all the games NIS America has announced for the PS3, The Guided Fate Paradox is the one I’m most excited for and if you enjoy dungeon-crawling, rogue-like RPGs, then you should too. This unusual and fanciful adventure allows players to control the world’s newest god as he attempts to help people find their happy more »


























