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Scribblenauts Remix gets some DLC

scribblenauts remix

Super Scribblenauts is getting even bigger and better than before. The iOS incarnation of 5th Cell’s iconic game has an edge over the DS versions, and I’m not talking about the ability to say an object’s name and have it appear on-screen. This version of the game can receive updates and DLC, which means more more »

Scribblenauts Remix an iOS sampling of Scribblenauts and Super Scribblenauts

Scribblenauts is a delightful, DS exclusive no longer. Warner Bros. and 5th Cell have decided that its majesty must be shared with all iOS users as well. No, the iPhone, iPad and iPod Touch isn’t getting ports of Scribblenauts and Super Scribblenauts. It’s getting the $4.99 Scribblenauts Remix.

The remix part stems from Scribblenauts Remix being a bit of a mashup of both Scribblenauts, Super Scribblenauts and new, original content…

Los Angeles gamers to get Super Scribblenauts early at GameStop launch event

A lot of Scribblenauts lovers are going to be quite frustrated that they don’t live in the Los Angeles area, because they won’t be able to get Super Scribblenauts two days before the official release date.

Start building your vocabulary for Super Scribblenauts

If you decide you want to pick up the Scribblenauts sequel when it’s released in Fall 2010, make sure you ask for Super Scribblenauts. That’s what Warner Bros. has decided to call the new DS game. It’s a nice choice, and much better than Scribblenauts 2.

It’s also quite appropriate, when you think about it. One of the new additions in Super Scribblenauts is the ability to use adjectives to create more customized and specific items. So it’s only fitting that an adjective is placed before the title!

Super Scribblenauts is also going to have an improved control scheme, which should make a lot of people happy. (I know I’m lookin forward to that!) There’ll also be more levels to go through to help Maxwell collect Starites…

Scribblenauts 2 arriving in Fall 2010

Remember last year, there was this little game called Scribblenauts released by 5th Cell and Warner Bros. Interactive. It had an interesting sort of premise, where people would have to solve puzzles in 220s by writing words on their DS’ touch screen to spawn items. Oh, and it also happened to be one of the best selling DS games of 2009. Can’t forget that.

You can probably guess where this is going – success spawns sequels, and Scribblenauts 2 has just been announced. 5th Cell’s working on it, Warner Bros. is publishing it and if all goes well, it’ll be out in Fall, 2010.

The new concept implemented in Scribblenauts 2 is the use of adjectives…

Gamertell Review: Scribblenauts for DS

Maxwell is a young boy who’s been charged with finding starites. They’re scattered throughout a number of locations. But Maxwell can’t just walk right over to a starite and pick it up. Typically there’s some sort of challenge involved. There are 220 included levels, 110 which require you to solve a real-life puzzle and 110 which require you to complete go through what’s more like a side scrolling level. Players receive awards and points for solving problems creatively, and earn ollers that can be spent on unlocking new areas or extra features.

The amount of words you can plug into Scribblenauts to generate items is massive. Occasionally, you’ll find words which, in reality, would generate different objects, but in the game create the same item. But still, it’s staggering just how many items there are included. You get to put that massive dictionary to good use, as you can get a special gold star for completing the same level three times in three different ways…