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XSEED picks up Sumioni: Demon Arts

One of the most artistic Vita launch titles is going to be released in North America! Yesterday, XSEED was teasing a new game release. It provided a picture of an assortment of items, and said four of them would aid you. It turns out, it was trying to let everyone know that it has picked up Sumioni: Demon Arts!

Sumioni is a 2D action game inspired by sumi-e paintings…

Wizardry: Labyrinth of Souls will be on the iPhone next month

Old school RPG fans will have something worth seeing next week. Acquire has found a way to get Wizardry: Labyrinth of Souls an English release on iTunes. So now people won’t have to own a PS3 to play the latest entry in the Wizardry series, as they’ll be able to get a free-to-play version for their iPhones, iPad and iPod Touches.

Actually, Wizardry: Labyrinth of Souls only starts out free. If you want to go beyond the Dungeon of Trial’s first floor and build up your characters past level five, you’ll have to pay…

Japan Import: Conception could be the weirdest PSP RPG ever

You know how Japan always seems to have the craziest games? Well, Acquire is making sure to uphold the crazy game having title with its newest PSP game. It’s called Conception: Please Have My Baby. And yes, that subtitle refers to an actual gameplay element. Except it isn’t exactly how it sounds.

I mean, it is, but at the same time it isn’t. Conception isn’t going to be an exceptionally graphic game. See, Itsuki and his cousin/childhood friend are graduating high school. Mahiru calls him and says they need to talk….

TGS 2011: NIS America picks up Acquire’s Clan of Champions

NIS America has gone announcement crazy at the 2011 Tokyo Game Show. Of course, that’s probably because it had a special game announcement event. Anyways, among the four new games was something rather unexpected. It turns out, NIS America is going to be bringing Acquire’s action game Clan of Champions to North America. Well, it’s called Clan of Champions for now, and could be something else when we finally get to see it.

Clan of Champions is about the thrill of battle…

ESRB leaks Wizardry: Labyrinth of Lost Souls PS3 release

It looks like we’ll be seeing first person, dungeon crawling goodness on the PlayStation Store this year. XSEED is going to release Wizardry: Labyrinth of Lost Souls in English. Not that XSEED actually announced it. No, this time the ESRB spoiled the company’s surprising when it revealed its rating for Acquire’s PS3 game….

Sony takes over Badman series with No Heroes Allowed!

If you decide you want the third Badman game for your PSP, don’t go checking the store for What Did I Do to Deserve This, My Lord 3!?. Sony’s taken charge of the series and is releasing the third game in the series under a whole new moniker – No Heroes Allowed!. NIS America localized and published the first two games in North America, but won’t be handling the third game. It isn’t too surprising a move, as Sony actually published all three of the Acquire games in Japan…

Sony piecing together Patchwork Heroes

Sony’s bringing Patchwork Heroes, an interesting, PSP game from Holy Invasion of Privacy Badman! What Did I Do to Deserve This? developer Acquire, to North America before spring, 2010 ends. Like Holy Invasion of Privacy Badman!, Patchwork Heroes is a quirky little game with interesting visuals.

Patchwork Heroes, known in Japan as Million Ton Barabara, is a defense game. There are gigantic airships used for war and destruction flying through the skies, and you are in charge dismantling them…

Gamertell Review: Class of Heroes for PSP

The nostalgia factor is strong in Class of Heroes. It, like other Atlus games The Dark Spire and Etrian Odyssey, is reminiscent of a time when first-person, dungeon crawlers ruled. For the most part, you imagine your own story, motivations and personalities for characters. While there are missions to accept and complete, there are no grand goals. It’s more about growth and exploration. Discovering every nook of the dungeons, engineering god-like warriors and forging all sorts of useful equipment.

The tragedy is that many people are going to shrug off or condemn Class of Heroes because they don’t understand it and aren’t willing to put the necessary time into playing it. If you’re expecting to jump into the game and conquer the first few classes within the span of one or two hours, you’re doomed to fail. Class of Heroes is a good game, but only for players willing to take their time playing it…

Gamertell Preview: Class of Heroes for PSP

Gamertell recently received the opportunity to take part in early registration at Class of Heroes’ Particus Academy, and eagerly dove back into the school experience. Atlus’ forthcoming PSP dungeon crawler takes place in a school setting, where players go through classes and take assignments exploring a labyrinth as adventurer training.

As I began my new school career, I decided to chronicle my first impressions of life at Particus Academy.

Class of Heroes starts with players being inducted into Particus Academy. You meet your homeroom teacher, Ms. Yuno, and listen to Principal Feinman’s brief welcome announcement. After that, you are sent to the Faculty Office to register your students.

Upon arriving at the Faculty Office, I saw that a nice selection of 10 premade students, four with advanced majors, were available to choose from. As a bonus, each of them were level two characters and came with 100 gold in pocket money.

However, when a game touts having 500 character combinations and lets you have 100 characters waiting in the wings, you don’t want to go with premade. I wanted to make my own! So, I decided to begin with a neutral, human female named Jenni. To keep things from getting confusing, I’ll refer to her as CoH Jenni…

Gamertell Review: Tenchu: Shadow Assassins for Wii

Ever since first seeing Action Theater Presents on Saturday afternoons in the mid ’80s, I’ve loved a good Asian action movie. I also love a good video game, and Tenchu: Shadow Assassins, at times, feels like both.

The Tenchu games center around stealth. Unlike most third-person action games where you run and fight and shoot pretty much everything you see, Tenchu requires you to hide in the shadows, rafters and barrels, waiting for the best moment to strike so you don’t actually have to fight. In fact, if you play this game just right, it’s rare you’ll have to confront anyone at all…