bittos
Gamertell Review: bittos+ for Wii
Unconditional Studios and Machine created bittos+ to take familiar, block shapes from Tetris and other similar, block puzzle games and make players use then in a new, and somewhat unconventional way. While the goal, like in many block puzzle games, is to clear the screen and area, bittos+ does this in a manner that never seems forced or frantic, and allows players to enjoy the ambient music and sounds while pretty much undertaking the challenge at their own pace.
You need to be square to beat bittos+. Or, rather, think inside the box. The player is randomly given blocks made of squares, and coincidentally the shapes are all the ones you’d find in a Tetris style game. The goal is to make square shaped figures, usually 2×2 or 3×3 in size, which are called bittos. After you’ve successfully created bittos, you’ll receive points and they’ll eventually disappear from the playing field.
There are also bits in play…
Wii and PC owners can think outside the box with Bittos
We’d already heard floating rumors that Unconditional Studios and Machine Studio’s puzzle game bittos was going to be heading to WiiWare very soon. Think possibly before Christmas soon. But it turns out that the game isn’t going to be a Wii exclusive. Machine has revealed that a PC version will also be released at about the same time as the WiiWare version.
When you’re playing bittos, it’s all about making squares out of square shaped bits and blocks that are shaped like pieces from Tetris. You have to combine them to make larger and larger squares, called bittos, to earn points and eliminate them from the field. But all bits are slowly solidifying. The key is to team them up with blocks so they all solidify and crystalize at the same time to create bittos…















