cost
Kinect has $56 worth of parts, you pay $150 for the privilege
Kinect is an impressive combination of technologies. It’s quite restrictive as to where and how you can use it, but it already exemplifies the basics of what it can do. Moving through blades is a good start, and you can bet Microsoft will improve Kinect to Milo-like levels in the years to come. Conducting all the necessary research that helped make Kinect couldn’t have been cheap, but its parts certainly aren’t expensive.
Game prices aren’t going to fall
A recent article in the Daily Reveille tells frequent game buyers something we all already know – game prices aren’t going to fall. Abraham Felix’s article discusses the average $50-$60 dollar price tag on console games and also cites a Reuters report that videogame and software sales are still continuing to rise, despite the increase in average price.
Felix goes on to state that that the prices aren’t going to fall as long as consumers are willing to pay such premium prices. The article also goes on to suggest that an increase in episodic games or new developing concepts could make game prices fall. Personally, I don’t see this happening. If anything, I could see an episodic game costing players more money than a single game in the long run, should players purchase every episode. Also, I doubt a new developing concept would make companies lower prices – they already know they can get $50-60 per game and I don’t think they’d drop prices unless they started seeing a decrease in sales…















