jonathan blow
Braid to be boxed, sold at retail
Videogame developer and publisher MumboJumbo will be responsible for Braid‘s release in stores. It hopes to expand Braid‘s audience to those who may not have the ability to purchase games digitally.
Braid finally finds its way to the PS3
Next week’s PlayStation Store update is going to feature the critically acclaimed Braid among its many new downloads. Jonathan Blow’s thought-provoking, beautiful and time-controlling action game is finally going to make its debut November 12, 2009. It’s going to cost you $14.99 if you decide to pick it up, which is what the XBox 360 version cost when it debuted back in 2008. While Number None handled the Xbox Live Arcade and Windows versions, Hothead Games was tasked with the Mac and PS3 ports.
Braid is a rather unique platformer. The star, Tim, is journeying through multiple environments and worlds in an attempt to save a princess. Players aren’t given many details of the storyline, and only know that Tim has to reach the princess and make up for a mistake he had made…
Braid coming to PCs March 31, 2009
According to Joystiq, Stardock (publishers of Sins of a Solar Empire) has announced that a PC version of last summer’s breakout Xbox Live Arcade puzzle game, Braid, is set to be released via digital distribution over Stardock’s Impulse service on March 31, 2009, for $14.95.
Last year, the $15 price sent waves of anger throughout the XBLA community which considered the price to be far too high for the platformer. Both on his blog and in interviews, developer Jonathan Blow defended the seemingly high price stating…















