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John Carroll University gives students a Second Life, too

The most recent issue of John Carroll University’s alumni magazine features professors who are utilizing the 3D virtual world Second Life as a virtual classroom, bringing together distant professors and students.

In this case, a professor working on a novel that included Second Life (Black Market Truth by Sharon Kaye, October 2008) included it in a proposal for a social justice seminal series called First Year Seminar. Other professors caught on to the idea and passed it along to students, using SL in 2008 as a base for discussing and generating ideas in implementing Utopian ideas.

Kent State gives students a Second Life in the classroom

The cover story for the most recent issue of the Kent State University alumni magazine (Kent State Magazine, Vol. 8, Issue 3, Spring 2009) highlights the efforts of several professors using Second Life as an educational tool.

Although a feature story about Second Life might seem, “Like, so two years ago,” this is a prime example of how video games can be used to contribute to society and bring together a world community.

Titled “Get a Second Life,” the article focuses on the educational efforts of two Kent State professors and their students within Second Life with virtual classes and live SL theater performances…