online play
Call of Duty 4 updates include kill cams, server migration
While Call of Duty 4’s online component has already proven itself to have legs that far extended its short four-hour single-player game, but last year’s (2007) biggest hit still wasn’t perfect. Gamers had been complaining since the November release about a few pressing issues that had affected online play. Thankfully, Infinity Ward has addressed a number of these issues with its latest, free automatic update for COD4.
Two major issues that had been topic of many gamers’ complaints were the Host migration and the inherited weakness behind snipers…
Future slot machines to appeal to video gamers
Casinos want to target the younger lot with a new breed of slot machines that are way more interactive than the pull-the-boring-lever-and-let-it-roll slot machines currently in use. These machines will draw a lot of inspiration from video games and will test the skill of the gamer. It is a huge evolutionary leap as slot machines more »
Major Call of Duty 4: Modern Warfare changes on the horizon
Call of Duty 4: Modern Warfare has fared well since its November release and many gamers rate it very highly for its online multiplayer. However, the game’s developer Infinity Ward wants to further improve the online gaming experience. The changes are planned for later this month. There are two set of changes planned for the more »
Online feature rakes in double the moolah than offline games
A new study has rung the alarm bells for Nintendo, as very few of the Wii games have any online functionality or support, which is not a very smart thing in this epoch of gaming, according to a study conducted by Electronic Entertainment Design and Research. The study has concluded that games with online functionality more »
Virtua Fighter 5 on Xbox 360 to feature online matches
Sega announced today (July 6, 2007) that the Xbox 360 version of popular brawler Virtua Fighter 5 will feature an online versus mode supporting two-player matches across Xbox Live. The title will be available Fall 2007 with analog stick and d-pad support as well as a range of expanded features not found in the arcade version, including an improved quest mode and expanded DOJO training features. It will be rated “Teen” by the ESRB and retail for $59.95.
Everyone who waited for the Xbox 360 version…















