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Burning Ambition Part 2-A: The Man with the burning dream

Every company, big or small, has a beginning. Very often the origin involves one person who has an intimate interest and a dream. For Burning Man Studios (BMS), that man is 26-year-old English-born Steven Hammans.

Like millions of gamers worldwide, Steven’s dreams weren’t that uncommon or spectacular, but started because of a passion for…

Burning Ambition Part 1: Start burning your dreams into reality

“Burning Dreams into Reality” is Burning Man Studios’ motto and, frankly, there couldn’t have been a better one. Burning, kicking, screaming and clawing is what a independent studio has to do if they have any hope of getting noticed, pickup or funded in any way.

So, what makes a company a company then? Is it millions of dollars for production? A large team of workers? Or having a physical building which to call your own? These are all things that we think of, or hope to achieve one day. The truth is, that most independent gaming companies don’t have these luxuries. The question really is, do these things define you as a company?

Well, they certainly help, but they do not define a company…