silicon knight
Dyack defends Too Human despite poor reviews
Too Human was released for the Xbox 360 last week (August 19, 2008) in North America and hasn’t received many favorable reviews from some reputable outlets. Some of the common complaints include Too Human‘s unmerciful camera angles and lack of depth in combat. Granted, the game’s character customization options are very unique and satisfying but even that falls flat when held up against a forgettable story and botched promises.
Dyack spoke with OXM about the reception his game has been receiving. According to Dyack:
“What we’re also seeing is for the people who don’t like it, generally just don’t get it. And it’s because we’ve created something so innovative and different. It’s ironic, it just shows that human nature of if you don’t understand something, you immediately attack it. It’s pretty interesting in…















